Large City: Chillingwood Castle

Chillingwood Castle

Chillingwood Castle
Example Sylvin architecture.
StateSylvan
ProvenceSifate Kingdom
Sub ProvenceMarblecrest Dutchy
RegionHæmàbà Iyu̽ Grasslands
Founded912
Community LeaderLord Trëgarî Michaelson
Area181 km2 (72 mi2)
Average Yearly Temp19°C (66°F)
Average Elevation2454 m (8051 ft)
Average Yearly Precipitation139 cm/y (54 in/y)
Population42825
Population Density236 people per km2 (594 people per mi2)
Town AuraTruename Magic
Naming
Native nameChillingwood Castle
Pronunciation/chillingwood/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Chillingwood Castle (/chillingwood/ [Translation Unavailable]) is a subtropical Large City located in Marblecrest Dutchy, Sifate Kingdom, within the Sylvan.

The name Chillingwood Castle is derived from the Sylvin language, as Chillingwood Castle was founded by Důhi̊ Tibbets, who was culturaly Sylvin.

Climate

Chillingwood Castle has a yearly average temperature of 19°C (66°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cool 11°C (51°F). Chillingwood Castle receives an average of 139 cm/y (54 in/y) of precipitation, most of which comes in the form of rain during the spring. Chillingwood Castle covers an area of nearly 181 km2 (72 mi2), and an average elevation of 2454 m (8051 ft) above sea level.

Overview

Chillingwood Castle was founded durring the early 10th century, by Důhi̊ Tibbets. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Důhi̊ Tibbets.

Chillingwood Castle was built using the conventions of Sylvin durring the early 10th century. Naturaly, all settlmentss have their own look to them, and Chillingwood Castle is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Chillingwood Castle is buildings are built arround a single spacious packed earth mainstreet which forms a counterclockwise spiral to give the city a over all circular shape. The city sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. The city's would-be-castle fortifications are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.

Chillingwood Castle has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Chillingwood Castle’s streets.

Civic Infrastructure

Chillingwood Castle possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Chillingwood Castle has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Chillingwood Castle has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Chillingwood Castle. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Chillingwood Castle's parks.

Chillingwood Castle has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Chillingwood Castle.

Chillingwood Castle has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Chillingwood Castle has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Chillingwood Castle has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Chillingwood Castle has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Chillingwood Castle has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Chillingwood Castle has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Chillingwood Castle has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Chillingwood Castle's public wards, blessings, and other arcane systems.

Chillingwood Castle has an Scientific Academy which provides higher education in the natural sciences.

Chillingwood Castle possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Chillingwood Castle's grid is powered by an arcane means.

Chillingwood Castle's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Chillingwood Castle has a first rate hospital which caters to anyone in need of long term medical care.

Chillingwood Castle has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Chillingwood Castle has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Chillingwood Castle's natural decorations nor waterways.

Chillingwood Castle has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Chillingwood Castle has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Chillingwood Castle has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Chillingwood Castle is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Chillingwood Castle's mayor's house was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

In Chillingwood Castle rainbows form quite often above the Large City.

The Spider, Assassin (Giant) near Chillingwood Castle are known to be more aggressive than normal.

Chillingwood Castle's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves destroying a prepared ritual vessel to channel Conjuration energies of tier 2 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 83
  • Farmers: 129
  • Farm Laborer: 225
  • Hunters: 138
  • Milk Maids: 118
  • Ranchers: 54
  • Ranch Hands: 131
  • Shepherds: 107
    • Farmland: 173441 m2
    • Cattle and Similar Creatures: 10706
    • Poultry: 128475
    • Swine: 8565
    • Sheep: 428
    • Goats: 85
    • Horses, Mounts, and Beasts of Burden: 4282

Craftsmen

  • Arms and Toolmakers: 85
  • Blacksmiths: 104
  • Bookbinders: 52
  • Buckle-makers: 57
  • Cabinetmakers: 99
  • Candlemakers: 138
  • Carpenters: 135
  • Clothmakers: 109
  • Coach and Harness Makers: 45
  • Coopers: 112
  • Copper, Brass, Tin, Zinc, and Lead Workers: 59
  • Copyists: 40
  • Cutlers: 36
  • Fabricworkers: 97
  • Farrier: 231
  • Furriers: 28
  • Glassworkers: 158
  • Gunsmiths: 86
  • Harness-Makers: 41
  • Hatters: 78
  • Hosiery Workers: 31
  • Jewelers: 50
  • Leatherwrights: 107
  • Locksmiths: 42
  • Matchstick makers: 63
  • Musical Instrument Makers: 62
  • Painters, Structures and Fixtures: 52
  • Paper Workers: 62
  • Plasterers: 57
  • Pursemakers: 71
  • Roofers: 45
  • Ropemakers: 41
  • Rugmakers: 42
  • Saddlers: 77
  • Scabbardmakers: 92
  • Scalemakers: 46
  • Scientific, Surgical, and Optical Instrument Makers: 27
  • Sculptors, Structures and Fixtures: 40
  • Shoemakers: 40
  • Soap and Tallow Workers: 161
  • Tailors: 295
  • Tanners: 54
  • Upholsterers: 62
  • Watchmakers: 57
  • Weavers: 125
  • Whitesmiths: 33

Merchants

  • Adventuring Goods Retellers: 29
  • Arcana Sellers: 29
  • Beer-Sellers: 59
  • Booksellers: 69
  • Butchers: 118
  • Chandlers: 125
  • Chicken Butchers: 117
  • Entrepreneurs: 46
  • Fine Clothiers: 118
  • Fishmongers: 107
  • Florists: 26
  • Potion Sellers: 71
  • Resellers: 164
  • Spice Merchants: 56
  • Wine-sellers: 87
  • Wheelwright: 71
  • Woodsellers: 40

Service workers

  • Bakers: 214
  • Barbers: 219
  • Coachmen: 59
  • Cooks: 164
  • Doctors: 92
  • Gamekeepers: 66
  • Grooms: 37
  • Hairdressers: 152
  • Healers: 114
  • Housekeepers: 129
  • Housemaids: 267
  • House Stewards: 122
  • Inns: 42
  • Laundry maids: 79
  • Maidservants: 147
  • Nursery Maids: 79
  • Pastrycooks: 171
  • Restaurateur: 164
  • Tavern Keepers: 186

Specialized Laborer

  • Ashworkers: 56
  • Bleachers: 39
  • Chemical Workers: 24
  • Coal Heavers: 89
  • In-Town Couriers: 101
  • Long Haul Couriers: 101
  • Dockyard Workers: 83
  • Gas Workers: 21
  • Hay Merchants: 35
  • Leech Collectors: 114
  • Millers: 91
  • Miners: 95
  • Oilmen and Polishers: 64
  • Postmen: 93
  • Pure Finder: 54
  • Skinners: 115
  • Sugar Refiners: 24
  • Tosher: 62
  • Warehousemen: 158
  • Watercarriers: 83
  • Watermen, Bargemen, etc.: 122

Skilled Laborers

  • Accountants: 57
  • Alchemist: 68
  • Clerk: 83
  • Dentists: 42
  • Educators: 127
  • Engineers: 61
  • Gardeners: 44
  • Mages: 30
  • Plumbers: 44
  • Pharmacist: 51
  • Professors: 18
  • Scientists: 31
  • Wizards: 19

Civil Servants

  • Adventurers: 39
  • Bankers: 62
  • Civil Clerks: 104
  • Civic Iudex: 49
  • Consultants: 27
  • Exorcist: 99
  • Fixers: 50
  • Kami Clerk: 80
  • Landlords: 86
  • Lawyers: 55
  • Legend Keepers: 71
  • Militia Officers: 329
  • Monks, Monastic: 133
  • Monks, Civic: 129
  • Historian, Oral: 89
  • Historian, Textual: 52
  • Policemen, Sheriffs, etc.: 95
  • Priests: 194
  • Rangers: 61
  • Rat Catchers: 64
  • Scholars: 67
  • Spiritualist: 76
  • Slayers: 23
  • Storytellers: 155
  • Military Officers: 133

Cottage Industries

  • Brewers: 133
  • Comfort Services: 152
  • Enchanters: 48
  • Herbalists: 48
  • Jaminators: 158
  • Needleworkers: 152
  • Potters: 70
  • Preserve Makers: 125
  • Quilters: 59
  • Seamsters: 214
  • Spinners: 133
  • Tinker: 47
  • Weaver: 118

Artists

  • Actors: 46
  • Architects: 16
  • Bards: 65
  • Costumers: 25
  • Dancers: 54
  • Drafters: 27
  • Engravers: 34
  • Fine Furniture Carpenters: 21
  • Glaziers: 47
  • Inlayers: 41
  • Musicians: 129
  • Painters, Art: 21
  • Playwrights: 47
  • Sculptors, Art: 36
  • Wood Carvers: 152
  • Writers: 158

Produce Industries

  • Butter Churners: 147
  • Canners: 118
  • Cheesmakers: 133
  • Ice Merchants: 19
  • Millers: 89
  • Picklers: 73
  • Smokers: 57
  • Stockmakers: 49
  • Tobacconists: 65
  • Tallowmakers: 95

16203 of Chillingwood Castle's population work within a Foundational Occupation.

24481 of Chillingwood Castle's population do not work in a formal occupation, but do contribute to the local economy. 2141 (5%) are noncontributers.

Points of Interest

The roads leading into Chillingwood Castle possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.

POI

History

Chillingwood Castle is still bloodied by a recent violent conflict. A crushing bandit raid, a lost siege, getting caught at the periphery of a major battle, or some other calamity has inflicted severe damage on the place. Some communities may suffer a longer-term version of this, their youths lost in a grinding, endless battle against some perpetual threat.

In time immemorial, reportedly some time during the late 2nd century, Chillingwood Castle was attacked by a group of nobles with their private armies. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Chillingwood Castle lost 210 people, 360 livestock, and 94 buildings. The conflict ended after roughly 142, when members of Chillingwood Castle's militia enacted an operation to eliminate a specific group of the enemy's forces. The operation was complicated by extremely hostile wildlife which took many out of action. The conflict ended with an assault and siege on the mine, which ended in a stalemate for Chillingwood Castle's forces. The war is remembered in legend by Chillingwood Castle's bards, historians, and legend keepers.

History